Bloody Space Shooter Strafe Won’t be Launching this Month

Game publisher Devolver Digital has announced that STRAFE, the first-person shooter from Pixel Titans will be delayed till May 9th. STRAFE was designed to replicate post-Doom shooter genre and the project was pitched at Kickstarter back in 2015.

“Strafe requires over 150,000 meticulously placed polygons to create its bleeding edge graphics,” said game director Thom Glunt. “Through an unexpected legal entanglement and a series of clerical errors, nearly 25,000 of those polygons arrived late to Pixel Titans world headquarters thus delaying the game by a few weeks.”

The story moves at the speed of STRAFE®.

It’s your yearly scrapping mission, but this year is different. Your humble scout ship has been recruited to join the massive spacecraft ICARUS. They plan to head to far edge of the galaxy, to a remote sector where other scrappers have not yet dared to venture.

The rewards could be unimaginable. But so are the risks. It may be unexplored space, but it’s a gamble you know you must take.

You lost.

You return from a run empty handed, but worse, ICARUS is no where to be found. You check your coordinates. You try the coms. No answer from your comrades on ICARUS. Yet their teleporter appears in-range and responsive.

So you grab a gun “just in case” and teleport onto ICARUS. What could go wrong?

Everything goes wrong. This is STRAFE®. Prepare for hours of uninterrupted chaos that won’t stop for storylines or anything short of a melted CPU.***

STRAFE is heading to the PC, MAC and PlayStation 4 on May 9th.

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