Monster Hunter: World is adding an incredibly exciting dynamic difficulty system

Capcom said that Monster Hunter: World is getting a new dynamic difficulty system!

In Monster Hunter: World, there’s typically only two sets of monster difficulty, one for singleplayer and one for multiplayer. Tackle a hunt with a party, and the monster will have approximately double the health they do for a solo fight. But it doesn’t matter if you’re in a party of two, three, or four: the health doesn’t change. This makes two-player hunts a real slog compared to full party hunts, and if you start a hunt with a group and they disconnect, you’re stuck fighting a monster solo that has twice as much HP as it should. That’s a real drag.

 

Join Monster Hunter: World! Stay tuned for more exciting!

 

Monster Hunter: World PS4

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Monster Hunter: World (Steam)

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Monster Hunter: World (Xbox Live)

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For more information, please visit:
Monster Hunter: World Official Site.

Related Link(s):
Monster Hunter: World PS4
Monster Hunter: World (Steam)
Monster Hunter: World (Xbox Live)

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